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Program Director Lindsay Grace is an internationally recognized game artist and designer whose Critical Gameplay collection has been exhibited in Asia, Europe, North and South America. Together, with a team of impressive faculty, he is leading AU's Game Lab to a superlative position in persuasive play and public purpose games.

Game Lab students work side-by-side with faculty on Game Studio projects and participate in the world's leading games events. Our graduate students have presented their work at GDC (Narrative Competition and Community Engagement Summit), SXSW (2017) and more. Studying in DC means that one day you swing by the White House for an e-sports event, the next you're helping to organize an 11,000 attendee event at the Smithsonian American Art Museum.

Game Lab Blog

Learn about projects from Game Lab faculty and students, recent and upcoming events, the DC gaming community and more on our blog.



Lindsay Grace Associate Professor SOC - School of Communication

Lindsay is a professor, game designer, artist and researcher. He is an associate and founding director of the American University Game Lab and Studio. His game designs have received awards from the G

  (202) 885-6933

Robert Hone Research Assistant Professor SOC - School of Communication

I'm currently a Designer-In-Residence and Visiting Scholar in the School of Communications. I teach "Designing Health Games" in the spring and our inaugural class resulted in four 'fundable' game conc

Joshua McCoy Assistant Professor CAS - Computer Science

Josh McCoy is a game developer, computer scientist and cross-disciplinary researcher whose work lies at the confluence of game technology, social science, artificial intelligence and design. His goal

  (202) 885-6438

Benjamin Stokes Assistant Professor SOC - School of Communication

Benjamin Stokes is a civic media scholar and game designer. He is an Assistant Professor in the School of Communication, and at the AU Game Lab. Previously, he co-founded Games for Change, the moveme

Christopher Totten Game Designer in Residence CAS - Art

Christopher Totten is the Game Artist in Residence at American University and an independent game developer as part of Pie For Breakfast Studios. He is also the founder of the Smithsonian American Art

Michael Treanor Assistant Professor CAS - Computer Science

Assistant Professor Mike Treanor is a game developer and theorist whose research is aimed at finding new approaches for interpretation and expression of meaning within videogames and computational med

  (202) 885-2749

Profiled Students

Rehaf Aljammaz

Rehaf AlJammaz is interested in impactful games and game representations of player experiences. Rehaf is also interested in areas where video games and artificial intelligence intersect. She enjoys di

Kirby Cofino

In my undergraduate career I focues on music and philosophy. I Graduated with a B.A. in Philosophy from SUNY Purchase, and a proficiency with the guitar. I'm a lover of games of all kinds. I'm curr

Ethan Goss-Alexander Senior Administrative Assistant CAS - World Lang. Cultures

Ethan is the Senior Administrative Assistant in the Dept. of World Languages and Cultures in CAS. Ethan is also pursuing their MA in Game Design through American University's Game Lab. A game/audio d

  (202) 885-2394

Aubrey Hill Student Employment Coordinator Career Center

Aubrey is both staff and student at AU currently. As the Career Center's Student Employment Coordinator she is anxiously engaged in the cause of helping students (FWS and otherwise) to find meaning

Kyle Mitchell

Kyle is a graduate student within the School of Communication studying Game Design. He is interested in exploring the intersection between neuroscience and games. When he isn't deep into playing games

Daniel Petricca

With a passion for analogue and digital visual communication, my work tries to challenge preconceived notions of advanced play and accessibility through engaging interface designs that can be understo

Che Rose

I spent years traveling the world and telling the navy's story as a military journalist. Now, with the help of the Game Lab, I'll be able to create my own stories for players to interact with.

Brittany Williams

Brittany Williams is trying to turn her experience in television and film into meaningful narrative stories in games. She does this by doing more research into the horror genre of games and trying to

Roy Wrampelmeier Coordinator, Digital Event Publishing University Center and Student Activities

Born in Fort Worth and raised in Amarillo Texas, Roy Coleman Wrampelmeier went north to Minnesota to attend Carleton College, earning a degree in Political Science and working briefly on political cam